Default Repaint for the Boeing 747_400 for fs2002 in Pan Am

{Installation}
Create another new folder in your B747_400 folder. Rename it as
texture.PAN AM.Then, copy the .bmp files from an exsisting 747 texture folder and paste them in the texture.PAN AM folder. Now extract the
two .bmp files contained with in this download, which are as follows (b747_400_T) and (decal_b747_400) and place them in the texture. PAN Am folder you've just created. When prompted click Yes to overwrite the files. Now open the aircraft.cfg file and copy and paste the lines from [fltsim.x] to [visual_damage=1] .Replace the {X} in the first line with the next number.eg. If your last file reads as [fltsim.2] then {x} should become {3).
Please notice the line texture=PAN AM. The Words PAN AM are in capitals so should the name of your texture folder be.They don't HAVE to be in capitals but, the name or number of the texture folder and that line must match exctly or your airplane will not appear. Ok enought of my rambling.

Copy and paste the following

[fltsim.x]
title=Boeing 747-400 Paint PAN AM
sim=Boeing747-400
model=
panel=
sound=
texture=PAN AM
kb_checklists=Boeing747-400_check
kb_reference=Boeing747-400_ref
atc_id=N700PA
atc_airline=PAN AM
atc_flight_number=700
atc_heavy=1
ui_manufacturer=Boeing
ui_type=747-400
ui_variation=Pan Am
visual_damage=1

Alvery Guiler
al3880@aol.com